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OOP Studio Ages 9-15

Methods Change State

Use methods to change an alien’s energy.

15-20 min Ages 9-15 OOP JavaScript
StateThe object’s current memory
MethodAn action that changes it
ResultThe object remembers the new value
Live JavaScript

Call a method.

Try play() and watch energy change.

Alien Energy Lab

Fizz remembers its energy.

energy3
Fizz the pink energy alien
Ready!
Lower energy Raise energy Recharge fully